Asynchronious Perception

Two observations were key to the way we developed this project:
1) the perception of layers created as the landscape recedes from a single viewing point.
2) the distortion required by the Bourbaki Panorama to create the illusion of the real.
The first is an example of how something 3-dimensional is perceived as a 2-dimensional plane; the second is an example of how a plane is perceived as having depth. The project explores the mechanisms by which we perceive something as real.

The themes of lake and mountains provided a working context. The team undertook a process of looking to identify particular views, the ways in which those views could be framed, and points in space at which the views and projections could be located. In parallel, a range of experiments were conducted to determine the ways in which different materials could be distorted and manipulated. The process was experimental and organic.

The result was a combination of multiple considerations such as site, materiality, assembly, functionality, accessibility and theory. Using ideas of the viewing cone, field of vision, angles of projection and framing, the team assembled a series of suspended and increasingly distorted surfaces. The size and position of the surfaces were determined by the parameters of the viewing cone, whereas the degree of distortion was enabled by the choice of material (furniture felt). The view hidden by the surfaces was revealed by a projected image of that view. This cone of projection was intersected by a second projection of a moving image introducing an otherwise unseen view of the lake.